NEWS FLASH: stuff has happened!! (with gameplay video!)

Holy Moles! It’s London Games Week next week. That means if you’re a gamer with even the slightest shred of street-cred you’ll be hot-tailing it to the Eurogamer Expo next Tuesday and Wednesday. If you’re cooler than cold, you’ll be getting shit-faced at the Rock Paper Shotgun THINKOSIUM on the Tuesday night.

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So, what have we been up to? Amazingness, that’s what. 

Basically Plain Sight is in a state now that we’re happy to send out and show to important people. Yes, it has a few bugs and yes, its missing quite a bit of the stuff we’re still working on but we think it’s a pretty good representation of what’s going to be hitting the interweb at the tail end of November.

This pre-beta build is going to be on show at the above-mentioned Eurogamer and pretty much anything else we’re invited to over the next few weeks.
However, as we know some of you lovely people won’t be able to make it to the event I keep continuously plugging so, as a Happy Friday The 24th Of October present, please find a link to a little video I recorded 15 minutes ago.  It’s totally unedited and, as I’m using the mouse controls, you may find the camera a bit sharp – however we’re finding it great fun to play! Swank!

ENJOY!

PS: you may notice the new dash / attack mechanism – it’s awesome.

Comments

alexkavon
Joined: 09/16/2008
User offline. Last seen 16 hours 39 min ago.
Wow, that looks amazing.

Wow, that looks amazing. That picture is hilarious too. I can't wait to play. Will there be background music?

Interesting thought: The game kind of sounds like a pinball machine which gives it that arcade feel.

Interesting idea produced off of interesting thought: Would there be a way to make the game so the closer you are to a player, the louder they are? However, the biggest ones are always heard? Kind of like a fog of war only with sound. Perhaps it wouldn't work, considering all the other game concepts. However, I don't really know because I haven't played it yet!

Leausm
Leausm's picture
Joined: 09/10/2008
User offline. Last seen 3 weeks 2 days ago.
On a scale of way cool to awesomeness,

That was above awesomeness. I did like the sounds, and I like alexkavon's thought above. That would work well, methinks.